/*This file is part of PaperBall.

PaperBall is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

PaperBall is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with PaperBall.  If not, see <http://www.gnu.org/licenses/>.*/

package com.ran3000.paperball;

import com.ran3000.paperball.framework.Game;
import com.ran3000.paperball.framework.Screen;
import com.ran3000.paperball.framework.impl.GLGame;
import com.ran3000.paperball.framework.impl.GLGraphics;

public abstract class GLScreen extends Screen {
	protected final GLGraphics glGraphics;
	protected final GLGame glGame;
	
	public GLScreen(Game game) {
		super(game);
		glGame = (GLGame)game;
		glGraphics = ((GLGame)game).getGLGraphics();
	}
}
